using System.Runtime.InteropServices;

namespace Recast
{
	public unsafe partial class RecastGlobal
	{
		[StructLayout(LayoutKind.Sequential)]
		public unsafe partial struct dtNavMeshParams
		{
			public fixed float orig[3];
			public float tileWidth;
			public float tileHeight;
			public int maxTiles;
			public int maxPolys;
		}
	}
}
